Digital citizenship is an extension of the citizenship attributes we instill in our students. Throughout our schools and at all grade levels, students learn to act responsibly and demonstrate strong values – both on and off line.

Specific to digital citizenship, students are taught the importance of appropriate behaviour and staying safe in their online activities. They learn the knowledge, skills and attributes needed to be safe, ethical and responsible in the digital world. 

Bring Your Own Device (BYOD)

Bring Your Own Device (BYOD) is a program offered at many Sturgeon schools. It supports a personal device for every student to enrich their educational experience.

Personal devices are used to access resources, complete assignments and organize the student’s work and time. Activities may include researching information, producing documents, analyzing data, reading e-books, taking notes, scheduling events and demonstrating learning in new ways.

BYOD enriches and extends learning by:

  • Allowing students to participate in their education anytime, anywhere
  • Increasing student engagement
  • Focusing on 21st Century learning, including critical and creative thinking, collaboration, communication, self-direction, global awareness and cultural literacy
  • Enabling access to digital instructional materials
  • Teaching digital citizenship

Digital Resources for Learning

Technology can enhance learning in so many ways. At Sturgeon Public Schools, classrooms are equipped with technology and digital resources to help support education.

Digital resources allow students the opportunity to interact with the world outside their classroom. They also help students connect to concepts and express their understanding in different ways. Students are engaged, enthusiastic and motivated to keep learning.

Some of the digital resources used by our schools include:

  • Google Apps for Education
    • Suite of tools enabling students to communicate, collaborate and demonstrate knowledge both inside and outside the classroom.
  • Discovery Education
    • Comprehensive digital library of videos and resources that support the Alberta curriculum.
  • Assistive Technologies
    • Devices, media and services used by students with diverse learning needs including physical, sensory, cognitive, speech, learning or behavioural needs. Assistive technologies engage the student and help meet individualized learning and curricular goals.

Maker Education

Maker Education is about providing students opportunities to develop an interest in science, technology, engineering, math, art and learning as a whole through the experience of creation.

Throughout our division, schools are creating programs and spaces for students to learn the curriculum through “making.” Activities are age-appropriate and may include:

  • Crafts
  • Lego
  • Robotics
  • Computer programming
  • 3D printing and fabrication

From hands-on projects and experiences, students feel a valuable connection to their learning. They understand science and math concepts in a new way, which leads to confidence, enthusiasm and increased interest.